First wood texture is almost done! I still have to make it tileable but I'm really happy with it so far. Learnt a lot from this process and got some great advice from Polycount. One thing I might change though is the perspective. I like the idea of the slanted wood but it might be a weird option to provide that in pack as it will limit its use.
Here are some breakdowns:
Lots of problems with this one. Too dark and the colors quite dull.
Much better but still needs a bit more work.
Where its at now. Punched up the highlights and defined the edges a little bit more. Just need to make it tileable now and test it on a model!